Sicherung
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147
FSI.BT.Tools/SystemTrayMenu/Helpers/ImagingHelper.cs
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147
FSI.BT.Tools/SystemTrayMenu/Helpers/ImagingHelper.cs
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// <copyright file="ImagingHelper.cs" company="PlaceholderCompany">
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// Copyright (c) PlaceholderCompany. All rights reserved.
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// </copyright>
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namespace FSI.BT.Tools.SystemTrayMenu.Helper
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{
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using System.Drawing;
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using System.Drawing.Drawing2D;
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using System.Drawing.Imaging;
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using System.IO;
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/// <summary>
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/// Provides helper methods for imaging.
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/// </summary>
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public static class ImagingHelper
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{
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/// <summary>
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/// Converts a PNG image to a icon (ico).
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/// </summary>
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/// <param name="input">The input stream.</param>
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/// <param name="output">The output stream.</param>
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/// <param name="size">The size (16x16 px by default).</param>
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/// <param name="preserveAspectRatio">Preserve the aspect ratio.</param>
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/// <returns>Wether or not the icon was succesfully generated.</returns>
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public static bool ConvertToIcon(Stream input, Stream output, int size = 16, bool preserveAspectRatio = false)
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{
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Bitmap inputBitmap = (Bitmap)Image.FromStream(input);
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if (inputBitmap != null)
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{
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int width, height;
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if (preserveAspectRatio)
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{
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width = size;
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height = inputBitmap.Height / inputBitmap.Width * size;
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}
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else
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{
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width = height = size;
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}
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Bitmap newBitmap = new(inputBitmap, new Size(width, height));
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if (newBitmap != null)
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{
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// save the resized png into a memory stream for future use
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using MemoryStream memoryStream = new();
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newBitmap.Save(memoryStream, ImageFormat.Png);
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BinaryWriter iconWriter = new(output);
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if (output != null && iconWriter != null)
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{
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// 0-1 reserved, 0
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iconWriter.Write((byte)0);
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iconWriter.Write((byte)0);
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// 2-3 image type, 1 = icon, 2 = cursor
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iconWriter.Write((short)1);
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// 4-5 number of images
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iconWriter.Write((short)1);
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// image entry 1
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// 0 image width
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iconWriter.Write((byte)width);
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// 1 image height
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iconWriter.Write((byte)height);
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// 2 number of colors
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iconWriter.Write((byte)0);
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// 3 reserved
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iconWriter.Write((byte)0);
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// 4-5 color planes
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iconWriter.Write((short)0);
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// 6-7 bits per pixel
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iconWriter.Write((short)32);
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// 8-11 size of image data
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iconWriter.Write((int)memoryStream.Length);
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// 12-15 offset of image data
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iconWriter.Write(6 + 16);
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// write image data
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// png data must contain the whole png data file
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iconWriter.Write(memoryStream.ToArray());
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iconWriter.Flush();
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return true;
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}
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}
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return false;
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}
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return false;
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}
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/// <summary>
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/// Converts a PNG image to a icon (ico).
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/// </summary>
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/// <param name="inputPath">The input path.</param>
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/// <param name="outputPath">The output path.</param>
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/// <param name="size">The size (16x16 px by default).</param>
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/// <param name="preserveAspectRatio">Preserve the aspect ratio.</param>
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/// <returns>Wether or not the icon was succesfully generated.</returns>
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public static bool ConvertToIcon(string inputPath, string outputPath, int size = 16, bool preserveAspectRatio = false)
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{
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using FileStream inputStream = new(inputPath, FileMode.Open);
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using FileStream outputStream = new(outputPath, FileMode.OpenOrCreate);
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return ConvertToIcon(inputStream, outputStream, size, preserveAspectRatio);
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}
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public static Image RotateImage(Image img, float rotationAngle)
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{
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// create an empty Bitmap image
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Bitmap bmp = new(img.Width, img.Height);
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// turn the Bitmap into a Graphics object
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Graphics gfx = Graphics.FromImage(bmp);
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// now we set the rotation point to the center of our image
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gfx.TranslateTransform(0.5f + ((float)bmp.Width / 2), 0.5f + ((float)bmp.Height / 2));
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// now rotate the image
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gfx.RotateTransform(rotationAngle);
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gfx.TranslateTransform(0.5f - ((float)bmp.Width / 2), 0.5f - ((float)bmp.Height / 2));
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// set the InterpolationMode to HighQualityBicubic so to ensure a high
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// quality image once it is transformed to the specified size
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gfx.InterpolationMode = InterpolationMode.HighQualityBicubic;
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// now draw our new image onto the graphics object
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gfx.DrawImage(img, new Point(0, 0));
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// dispose of our Graphics object
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gfx.Dispose();
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// return the image
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return bmp;
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}
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}
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}
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