using System; using System.Collections.Generic; using FSI.Lib.Helpers; namespace FSI.BT.Tools { internal class Admin { public static bool CheckSuperAdminRight() { if (Global.Settings.SuperAdmin == null) { return false; } System.Security.Principal.WindowsIdentity windowsIdentity = System.Security.Principal.WindowsIdentity.GetCurrent(); if (string.Equals(Global.Settings.SuperAdmin, windowsIdentity.ShortName(), StringComparison.OrdinalIgnoreCase)) return true; return false; } public static bool CheckAdminRight() { if (Global.Settings.Admins == null) { return false; } List admins = new List(Global.Settings.Admins); System.Security.Principal.WindowsIdentity windowsIdentity = System.Security.Principal.WindowsIdentity.GetCurrent(); foreach (string admin in admins) { if (string.Equals(admin, windowsIdentity.ShortName(), StringComparison.OrdinalIgnoreCase)) return true; } return false; } public static bool CheckUserRight() { if (Global.Settings.Users == null) { return false; } List users = new List(Global.Settings.Users); System.Security.Principal.WindowsIdentity windowsIdentity = System.Security.Principal.WindowsIdentity.GetCurrent(); foreach (string user in users) { if (string.Equals(user, windowsIdentity.ShortName(), StringComparison.OrdinalIgnoreCase)) return true; } return false; } } }