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FSI.BT.IR.Tools/FSI.Lib/FSI.Lib/EasyEncryption/EncryptionReader.cs
maier_S 15c25af4b8 div. Anpassungen
- Settings *.xml eingefügt
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- kleine Fehler behoben

automatische zentrieren der Maus entfernt

div. Anpassungen

Squashed 'FSI.Lib/' changes from 24aa22a..9a24247

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9536f8a div. Anpassungen für FSI.BT.Tools

git-subtree-dir: FSI.Lib
git-subtree-split: 9a242472bc63c937efcdaaa4e391c5733abe2891

div. Anpassungen

div. Fehlerbehoben
2022-03-17 14:47:58 +01:00

106 lines
3.2 KiB
C#

using System;
using System.IO;
using System.Security.Cryptography;
namespace FSI.Lib.EasyEncryption
{
/// <summary>
/// Class that provides streaming decryption functionality.
/// </summary>
/// <remarks>
/// Using this class is the preferred way to decrypt values from a file or memory.
/// Other decryption methods defer to this class for actual decryption.
/// </remarks>
public class EncryptionReader : BinaryReader, IDisposable
{
private SymmetricAlgorithm Algorithm;
private ICryptoTransform Decryptor;
internal EncryptionReader(SymmetricAlgorithm algorithm, ICryptoTransform decryptor, Stream stream) : base(stream)
{
Algorithm = algorithm;
Decryptor = decryptor;
}
/// <summary>
/// Reads a <c>DateTime</c> value from the encrypted stream.
/// </summary>
/// <returns>The decrypted value.</returns>
public DateTime ReadDateTime()
{
return new DateTime(ReadInt64());
}
/// <summary>
/// Reads a <c>byte[]</c> value from the encrypted stream.
/// </summary>
/// <returns>The decrypted values.</returns>
public byte[] ReadByteArray()
{
int count = ReadInt32();
byte[] bytes = new byte[count];
if (count > 0)
Read(bytes, 0, count);
return bytes;
}
/// <summary>
/// Reads a <c>string[]</c> value from the encrypted stream.
/// </summary>
/// <returns>The decrypted values.</returns>
public string[] ReadStringArray()
{
int count = ReadInt32();
string[] strings = new string[count];
for (int i = 0; i < count; i++)
strings[i] = ReadString();
return strings;
}
#region IDisposable implementation
private bool disposed = false; // To detect redundant calls
/// <summary>
/// Releases all resources used by the current instance of the <c>EncryptionReader</c> class.
/// </summary>
public new void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
/// <summary>
/// Releases the unmanaged resources used by the <c>EncryptionReader</c> class and optionally
/// releases the managed resources.
/// </summary>
/// <param name="disposing"><c>true</c> to release both managed and unmanaged resources;
/// <c>false</c> to release only unmanaged resources.</param>
protected override void Dispose(bool disposing)
{
if (!disposed)
{
disposed = true;
if (disposing)
{
// Dispose managed objects
base.Dispose(true);
Decryptor.Dispose();
Algorithm.Dispose();
}
}
}
/// <summary>
/// Destructs this instance of <c>EncryptionReader</c>.
/// </summary>
~EncryptionReader()
{
Dispose(false);
}
#endregion
}
}