Markus Himmel
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d22d2c8c03
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IReadOnlyGameState ergaenzung
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2016-08-26 00:10:28 +02:00 |
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Markus Himmel
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2c3f1ce502
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Volle Logik bisa uf Unentschieden, Spielschleife
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2016-08-26 00:07:53 +02:00 |
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Markus Himmel
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75e8dd0b28
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Infrastruktur, Logik
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2016-08-24 16:59:10 +02:00 |
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Markus Himmel
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561490e3db
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Spiellogik
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2016-08-24 14:18:13 +02:00 |
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Markus Himmel
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84b2a5a3d6
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Spielmodell-Stubs: GameMove, GameResult, GameState, IGameStateObserver, IMoveProvider, MoveResult, Occupation, Phase, Player
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2016-08-24 11:59:08 +02:00 |
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Markus Himmel
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1ba8b3c92a
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Empty solution checkin
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2016-08-23 17:47:49 +02:00 |
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